Oh wow, did you just edit those in some graphic editor, or actually in-game? 8o I have to say, though, that they're saying things completely different to what I expected. For example, I thought that guy behind the tree was perving on the dancers. XP It makes more sense than talking to a tree!
Yes, some particular enemies crop up several times over the game, though that's not really uncommon in RPGs. I found most of the bosses to be really lazy in combat design. I mean, it's mostly 'dodge, go in and hit a few times, then quickly get of the way' over and over again. I think Gellick and Reeah were the worst in this respect, while Thaegan was at least more complicated.
I at least assume the 3 main characters were given decent character development? There are quite a few little scenes here and there where they chatter about something. Most usually ending with Barda shrugging and Jasmine laughing.
It's just so strange how this game has so many problems, yet is also sort of enjoyable. Though I think the art on a whole looks spectacular, some of it seems a bit jarring and not up to par with the rest of the game. For example, the incredibly pixelly Ak-Baba at the beginning of the game. I mean, it doesn't look bad from afar, since it's meant to be a silhouette. However, some appear closer, and all they've done is resize the sprite. That, and the Fallow/Thaegan boss sprites look pretty strange when compared to other characters. Mostly the fact that their heads are two pixels in length.
I'm not sure how far you've gotten into the game since your last update, but I do think Chapter 6 was at least a step up in terms story quality. XD Though the pirate saga wasn't looked at, I think it retained most of the major scenes?